# How to add (not replace) cars [GTA SA]

## A Tutorial for Grand Theft Auto: San Andreas

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LAMBORGHINI 1390.0 3614.4 1.6 0.0 0.0 -0.15 75 0.80 0.79 0.51 5 265.0 18.7 23.0 F P 5.5 0.6 1 30.0 1.0 0.11 0.0 0.27 -0.08 0.5 0.50 0.2 0.02 15000 0 700003 0 1 0
[IDs]
Number\_of\_pairs=1
FromID\_1=400
ToID\_1=615
Magnify the **615** to **616**, like this:
[IDs]
Number\_of\_pairs=1
FromID\_1=400
ToID\_1=616
Then scroll down to the end and add this:
[612]
CarType=0
EngineOnSound=93
EngineOffSound=92
Unknown4=0
Unknown5=1
Unknown6=1
HornTon=6
HornHigh=0,943874299526215
DoorSound=2
Unknown12=31
Unknown13=0
Unknown14=0
Unknown15=0
Unknown16=0
Of course, save the file and close it. 13. Then open HandlingAdder.ini file in the same folder. You will see this:
[CAR\_IDs]
411

Change it to your vehicles ID so it will be 612.
411]
index=11
fmass=1400
fTurnMass=2725,30004882813
fDragMult=1,5
x=0
y=0
z=-0,25
nPercentSubmerged=70
fTractionMultiplier=0,699999988079071
fTractionLoss=0,800000011920929
fTractionBias=0,5
nNumberOfGears=5
fMaxVelocity=1,22800159454346
fEngineAcceleration=0,00119999994058162
fEngineInertia=10
nDriveType=4
nEngineType=P
fBrakeDeceleration=0,00439999997615814
fBrakeBias=0,509999990463257
bABS=0
fSteeringLock=30
fSuspensionForceLevel=1,20000004768372
fSuspensionDampingLevel=0,189999997615814
fSuspensionHighSpdComDamp=0
fSuspensionUpperLimit=0,25
fSuspensionLowerLimit=-0,100000001490116
fSuspensionBiasBetweenFrontAndRear=0,5
fSuspensionAntiDiveMultiplier=0,400000005960464
fSeatOffsetDistance=0,370000004768372
fCollisionDamageMultiplier=1,02857148647308
nMonetaryValue=95000
modelFlags=1073750020
handlingFlags=12599296
frontLight=1
rearLight=1
animGroup=1

Change the 411 to the 612 at the top and save the file. 14. Now use GXT Editor to open american.gxt in your San Andreas\text folder. 15. Remember the name of the car. Find the table MAIN. 16. Add a new entry in MAIN from the button Entry->Add 17. Name your entry according to the name you used in handling.cfg and other files, mine is once again LAMBORGHINI. 18. Then, you'll see Entry Name followed by Value, which is empty. 19. Enter the name of your vehicle into the Value area. e.g. 2007 BMW M3 2.0, save the file and close. Congrats on doing it! If you have questions, feel free to ask.

### Posts

• 4mo
it is compulsory to add a carmod line in carmod.dat, because it is not found on my car mod.
Bananite
• 1y
Hi,Friend s.Can you tell me how to add new freiflats(not replace) and use them in trains using. SATL?

You can mailme here:

kirtangoswami97@gmail.com
Bananite
• 1y
Posted by DA5426

I have done everything but I can't find my car. I used id 612.

It is pretty usual to hardly find the car if you placed it so that only specific people will drive it (e.g gangsters or police officers of a city). Maybe getting Crazy Trainer will help you (as it can spawn specific things with some hotkeys - not sure if it worked for new cars).

• 1y

I have done everything but I can't find my car. I used id 612.

Bananite
• 1y
I have 2 problems:

1.The name of the car doesn't appear in-game when I enter it

2.When I start the game this appears(also the car I added doesn't make any sound at all)"Exception ERangeError in module VehicleAudioLoader.asi at 0001531F.Range check error."

Bananite
• 3y
> **Posted by Tinja Buster**
>
> i have one Problem,the people who make the car mod doesn't give me the carmods.dat code
>

What version of San Andreas do you use? Re-check everything to see if you made something wrong.

It fully worked at me so it should work at others either.
• 3y
i have one Problem,the people who make the car mod doesn't give me the carmods.dat code

It's Huuunoon
• 4y
**Pros:**

Bananite
• 4y
> **Posted by mefumett**

> **Cons:**
>
> - why?

Because of my internet. If I wanted to make a video about the tutorial, I would do it already.
• 4y
**Cons:**

- why?
Bananite

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