HOW TO ADD (not replace) CARS [GTA SA]
Did you ever want to add new cars to San Andreas without replacing the original ones? Most of you probably say it's impossible, but it's not. It's not very hard.
With this tutorial you will be able to add more vehicles to San Andreas without replacing them. I will show how to do it step by step.
TOOLS YOU NEED
- [Vehicle Audio Editor Ultimate](http://gtasa.gamebanana.com/tools/5425 "")
- [SA More Vehicles](http://files.gamebanana.com/bitpit/samorevehicles.rar "")
- [San Andreas Handling Adder Ultimate](http://gtasa.gamebanana.com/tools/5427 "")
- [ASI Loader](http://gtasa.gamebanana.com/tools/5424 "")
- [San Andreas Limit Adjuster](http://gtasa.gamebanana.com/tools/5426 "")
- [GXT Editor](http://gtasa.gamebanana.com/tools/4813 "")
1. After you have downloaded all those plugins, extract them in your GTA San Andreas directory.
2. Then, download a car you want. The .rar archive will contain 2 files with .dff and .txd endings. Rename both files to a car name you want (I will use a Lamborghini car) so the files will have the follwoing names: **lamborghini.dff** and **lamborghini.txd**.
3. Download an IMG editing software (like [Alci's IMG Editor](http://gtasa.gamebanana.com/tools/3582 "") for example) and open your gta3.img file that is placed in your GTA San Andreas\models folder.
4. Click on **Import (remove if exists)** buttom and add your .dff and .txd files (in my situation, I'll add lamborghini.dff and lamborghini.txd file).
5. Now, Rebuild the archive and close Alci's IMG Editor.
6. Then open **SAlimits.ini** file in your GTA San Andreas directory and search for **Vehicle Models=212** line and then magnify the **212** to **213**. Now, save the .ini file and close it.
7. Open handling.cfg which is in your GTA San Andreas\data folder. There should be a readme file (in the folder of your car) that should contain lines that must be added in handling.cfg file. Example:
LAMBORGHINI 1390.0 3614.4 1.6 0.0 0.0 -0.15 75 0.80 0.79 0.51 5 265.0 18.7 23.0 F P 5.5 0.6 1 30.0 1.0 0.11 0.0 0.27 -0.08 0.5 0.50 0.2 0.02 15000 0 700003 0 1 0
You need to paste that line (from readme.txt) into your handling.cfg file. So now, find a category/group of cars and add your car's line (Lamborghini) there, save the file and close it. NOTE: Your line must have the same name like your .dff and .txd files.
8. Open up the vehicle.IDE file from GTA San Andreas\data directory and add your new "IDE" line from your car mod's readme at the end of the list. Instead of the name of the car you would replace, use your new name (LAMBORGHINI). And your cars ID will be 612. Save and close the file.
9. Open your carcols.dat file in the from the same folder. Add your new vehicle's name IN ALPHABETICALY (Lamborghini) and your car's carcols line (which can be found in the readme.txt too).
10. Open your cargrp.dat file in the same directory. And add your new car's name in a group of your choice. This will spawn the car in random places.
11. Open carmods.dat (again in the data folder). Add your new car's carmods line (line should be in the readme.txt again). Don't forget THE NAME.
12. Open VehicleAudioData.ini file in your San Andreas folder. There you will see lines:
Magnify the **615** to **616**, like this:
Then scroll down to the end and add this:
Of course, save the file and close it.
13. Then open HandlingAdder.ini file in the same folder. You will see this:
Change it to your vehicles ID so it will be 612.
Change the 411 to the 612 at the top and save the file.
14. Now use GXT Editor to open american.gxt in your San Andreas\text folder.
15. Remember the name of the car. Find the table MAIN.
16. Add a new entry in MAIN from the button Entry->Add
17. Name your entry according to the name you used in handling.cfg and other files, mine is once again LAMBORGHINI.
18. Then, you'll see Entry Name followed by Value, which is empty.
19. Enter the name of your vehicle into the Value area. e.g. 2007 BMW M3 2.0, save the file and close.
Congrats on doing it! If you have questions, feel free to ask.