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Oh, wow! Separate shitty 7k model by two, how clever! What about delete invisible spases? Screw that, in game everyone will want to look inside my scope and to admire the bullet in my barrel, this is not a trouble that fps is >20, the main is the picture >:(
Even if you export the model split into 2 .smd's you would still have to mention one of the $body meshes in the .qc because it isnt added automatically, and you would only see half of the model when you compile.