Make A Render Just Use HL Model Viewer

A Tutorial for Counter-Strike 1.6

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For those who doesn't have 3DSMAX & PS

**Before we begin this tutorial , make sure you have those following ** - Paint.Net or Photoshop (For this tutor .. I use Paint.Net , but you can try using PS) - Half-Life Model Viewer (Super needed) - Floor Textures (You can find it everywhere on internet) Before we start , you should have a "GROUND TEXTURE" and it's bmp file 16 bit and also make sure you have **W_XXX.mdl** ##### STEP - 1 (Model Choosing) - Choose model (I used Hostage's head as an example) ##### STEP - 2 (Change settings) - Load your ground texture (Click FILE --> Load Ground Texture , then choose your texture) - Click SHOW GROUND & MIRROR MODEL ... (You can find it at model display) - Change background color until it fits the Ground Texture ##### STEP - 3 (Screenshot) - Make SCREENSHOT ! ( I use laptop .. so it will be "alt + prtsc) - Open your Paint.Net (or PS) , then paste it ##### STEP - 4 (EDIT TIME ! ) - Remove useless areas , and cut out the needed area - Create a new file & paste it - Put words - Use GLOW EFFECT THEN... FINISHED !!!! :) ![HEAD OF A HOSTAGE](http://img198.imageshack.us/img198/1086/renderfh.jpg ":)")
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    > **Posted by Gerrard** > > **Posted by X-HaN** > > > > **Posted by Gerrard** > > > > > i got an error when trying to load background texture. what kind of texture should i use? can you give me an example? > > > > For the background texture , you need to use "bmp" 8 bits . Just like the texture of the skin . > > how to change it into 8 bits bmp? Use Photoshop or Paint.net . If you don't have PS then you use Paint.net > **Posted by Delta Frost** > how much resolution for this?? I don't know , but I think any resolutions can do .
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    how much resolution for this??
    I don't know how, it's past
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    > **Posted by X-HaN** > > **Posted by Gerrard** > > > i got an error when trying to load background texture. what kind of texture should i use? can you give me an example? > > For the background texture , you need to use "bmp" 8 bits . Just like the texture of the skin . how to change it into 8 bits bmp?
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    > **Posted by Gerrard** > i got an error when trying to load background texture. what kind of texture should i use? can you give me an example? For the background texture , you need to use "bmp" 8 bits . Just like the texture of the skin .
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    i got an error when trying to load background texture. what kind of texture should i use? can you give me an example?
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    > **Posted by LTs_XaNdeRag** > Great, this helped me > look my new render: > > http://cs.gamebanana.com/skins/123418 > > :) Nice :) Next time you should use a HD models (or good models) to make , so it would be lots better :)
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    Great, this helped me look my new render: http://cs.gamebanana.com/skins/123418 :)
    LimeSektor now :)
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    Hahahah I thought that would be more hard. XD
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    **Pros:** - Really simple - Usefull for begineers **Cons:** - None **Improvements:** - You coul use an HD model for the picture, or a weapon, but is not necesary **Notes:** - Exelent Tutorial :)
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X-HaN
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Paint.Net
HL Model Viewer
HOSTAGE'S HEAD

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