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env_explosion Tutorial - A Tutorial for Counter-Strike 1.6

A tutorial for add toggled explosions!

Hi! This is a beginner tutorial for add toggled explosions! - This entity works like an explosion, it's need obligatory be toggled, because if you don't do it toggled, it will not work. 1. Create a box, and select the best textures for the explosive crate. [IMAGE 1] 2. Select it and press CTRL + T, and select "FUNC_BREAKABLE" , and in properties change these options: - TARGET ON BREAK: explosion1 - STRENGTH: 50 [default 1] - MATERIAL TYPE: select "WOOD" 3. Ok, now select the entity tool and find env_explosion , now create it in the center of the box. [IMAGE 2] 4. Now select it and press ALT + ENTER , and in its properties change this: - NAME : explosion1 - MAGNITUDE : (Default 100) But if you want a nuclear bomb change the value to 1 million XD. In FLAGS select only "REPEATABLE" if you don't select this, the box will explode 1 time in the game. [IMAGE 3] 6. It's ok, in game break the box and automatically the explosion works, you will be damaged the 50% of the value you put in the entity.