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Blender Texture Setups
- A Modding Tool for GUILTY GEAR -STRIVE-.
This tool is just a buncha blender projects that have been set up so that you don't have to (You could also use this on perhaps a lap top or something for messing with textures idk this is mainly for convenience sake).
Warning when unzipped the folder is 700 or so mb, however you can delete the characters you don't plan to use to save space. You may be wondering, hey how am I supposed to use this, I'm glad you asked. You find your characters folder then you copy there NAMEprep.blender and paste it somewhere and call it whatever I usually just call it Namemod.blend then open it. now I don't know what will happen when you load this in blender ie if the shader's will be set up, however to make this super easy and painless, I have set up everything you could need as well as deleted extra mats like outlines and shadows. It should be easy to find the shader and set it up if it's not already. then you just make your changes and load them in.
Let me know if there's a problem, and also, no Zato file yet so sorry.
Admins or whatever please take this down if this is breaking the rules placing all the mesh's and stuff here.
Due to me stalking the modding discord I noticed the creator of the shaders for blender wanted a link to there git hub project and welp here you go. I really hate git hub (Mainly due to the sites setuo but I realize now that it isn't that bad.) but it should be as easy going to the green box saying code and downloading the zip, you won't need the shaders as there already in the blender project but you'll want them for when new characters come out or if I did dumb stuff and didn't set something up properly.