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SA1 Text Injector

A Modding Tool for Sonic Adventure DX (2004)

This is a tool for packing the game text for all versions of Sonic Adventure. It was created during the process of translating the game into Russian. Generally it may appear useless for editing text from exe-file since SA Tools already exists, but it also allows to pack the text for NPC and Chao Garden (DX-version) which may be useful for projects like ours.

HOW TO USE:
  • For PC/PS3/X360:
Insert new text into files, and edit .tbl file int the tools folder, in case you're using a new font, then click BUILD.BAT.

  • For GC:
Unzip SADX-ISO (game code: GXSP8P) using "gcreex" and copy ISO into BUILD folder. Then, edit the text files, .tbl file, font files in 7za.dat and click BUILD.BAT.

  • For DC:
Use sewerfix tool to fix the sewer bug in Sonic's story. Only compatible with Sonic Adventure v1.005 (1999)(Sega)(NTSC)(US)(M5)[!][24S 51000A], but I'm sure it is possible to do something about it.

"Language" option is disabled in all the versions by default.

Also... we don't have source files for the tools. In-game fonts have to be created by yourself. The info about font layout can be found in executable files (you can find exe/xex/elf/Main.rel in 7za.dat). So if you want to enable "Language" option and change the layout, then you need to change executable files in 7za.dat (for PS3/X360 one don't forget to decrypt it at first).

P.S. If you need default.xex with SADX DLC inserted - copy 7za.dat from "X360InsertedDLC" folder into X360\tools. Make sure to check the hammerfix file. This is important.

Some useful info regarding default.xex from X360 release:

03860000-038A007F - ESRB1280*720
038A0080-038E127F - ESRB640*480
038E1280-038F12FF - SEGALOGO1280*720
038F1300-0390137F - SEGALOGO640*480
03901380-039213FF - SEGA EMPTY1280*720
03921400-0394147F - SEGA EMPTY640*480

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Credits

Key Authors
RikuKH3
programmer

Submitter

TimTH avatar
TimTH Joined 5mo ago
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TimTH
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Attributes

Genre
Coding/Scripting
Development State
Final
Operating System
Windows

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