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Yea I kind of didn't realize that I forgot to assign arts' Baldi variable to y'know baldi. So I made a tutorial on how to fix that. I may release an update but for every fix I make I will make a tutorial on how to fix it as I don't want people to have to remake everything when a bugfix comes out
Note: Please read the license! When you first load it up, load the title screen scene , select a mouse sensitivty and select Story Mode. There, now you can load up the School Scene! Why would you use this over your own decompile? Let me tell you!
Playtime isn't broken
Baldi's Mouth actually moves in the YCTP
Playtime's Jumprope and frowning animations work
Yellow Door locks work
Download it and go wild! Make the Baldi mod of your dreams! Make new maps, items, or a new HUD! Go Crazy! Recommend Unity Version(For 1.3.2): 2018.3.9f1 Recommend Unity Version(For 1.4.3): 2019.2.8f1 This decompile will NOT work with Unity v5, or Unity 2019.3(2019.2 works as far as I know)
How do I make Unity automatically select the duplicate of a gameobject I just duplicated? On other projects I made I could just select a game
object, duplicate it and Unity would select the gameobject, but
apparently this project has a different setting, in which you can only
tell the gameobject was selected because the move arrows were on it. But
when I duplicated it, no gameobject was selected. It was just for that
open-source Baldi 1.3.2 project I downloaded.
Baldi and all characters are property of mystman12. All code, assets, and music are owned by mystman12. We have nothing to do with mystman12, this is a fanmade decompile of the game. We are not responsible for anything made with said decompile, but you may not use this decompile for commercial purposes. This includes ads, ingame-purchases etc. By using this tool
or playing any mods created with this tool you agree to to the conditions above.