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Model Viewer/Extractor

A Modding Tool for Team Sonic Racing


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  • GBA64 avatar
    GBA64 Joined 4y ago
    2,132 points Ranked 20,814th
    With everyone now being forced to stay home, you think you'd have more time to look into this format?
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  • rveyrand avatar
    rveyrand Joined 1y ago
    201 points Ranked 57,807th
    discovery quite interesting made with an hex editor: Team Sonic Racing actually use .mb files (which are maya files) and those can be directly imported in Unity [as long as Maya is installed on computer])

    I wonder if that tool could be tweaked, knowing that one information
    Toasted toast
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  • Julian0555 avatar
    Julian0555 Joined 4y ago
    827 points Ranked 42,561st
    It looks as if faces have no rigging, which leads me to believe that facial animations are shape keys? Just an assumption but if it is true are they extractable?
    Where am I?
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  • RobowilOFFICIAL avatar
    RobowilOFFICIAL username pic Joined 3y ago
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    This works for extracting character models, but if it's possible, do you think you could update this so that it can support the stage models/objects? I keep getting an error when trying to extract them.

    Also, for some reason, Chrome said this was a "harmful file," but I was able to work around that. No issues aside from that.
    Zekrom is awesome. avatar
    Zekrom is awesome.
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  • rveyrand avatar
    rveyrand Joined 1y ago
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    1y 1y
    I wonder if it can be adapted to extract stuff from All Star racing transformed.

    the file format being close.

    here is the SASRT .bms script (use it on the .toc files):

    and here is a file sample (format is .cpu.spc and .gpu.spc)

    Edit: just as a fact, SASRT can still be played with the uncompressed data files, like TSR (wonder if it could lead to game moddings?)

    Edit 2: I compared the game files in an hexadecimal editor: they are with the same header and structure
    Toasted toast
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  • Sewer56lol avatar
    Sewer56lol Joined 3y ago
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    Congrats on being dedicated enough to step up to the job.
    I honestly thought the game would just die after release and sit quietly like its predecessor.
    Sonic Heroes' Overlord
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  • Muzzarino avatar
    Muzzarino Joined 1y ago
    609 points Ranked 44,762nd
    Thanks. Been looking for a way to extract the cars to preview the vinyls I'm making for my NFS project.
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akderebur Joined 1y ago
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