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BCML: BOTW Cross-Platform Mod Loader
- A Modding Tool for The Legend of Zelda: Breath of the Wild (WiiU)
New "View on GB" button for GameBanana mods
New option to mark BNP as having needing lowest priority
Better errors for GB problems
Optional SARC cleaning for graphic pack installs
UI and UX tweaks
No more special Windows installer
Remove advanced options for map merger
Official Python 3.8 support on Windows
Odds and ends
A mod merger and manager for BOTW
1.A Mod Loader?
Why a mod loader for BOTW? Installing a mod is usually easy enough once you have a homebrewed console or a emulator. Is there a need for a special tool?
Yes. As soon as you start trying to install multiple mods, you will find complications. The BOTW game ROM is fundamentally structured for performance and storage use on a family console, without any support for modification. As such, files like the resource size table or TitleBG.pack will almost inevtiably begin to clash once you have more than a mod or two. Symptoms can include mods simply taking no effect, odd bugs, actors that don't load, hanging on the load screen, or complete crashing. BCML exists to resolve this problem. It identifies, isolates, and merges the changes made by each mod into a single modpack that just works.
Windows 10 (7-8 might work but are not supported) or basically any modern Linux distribution
A legal, unpacked game dump of The Legend of Zelda: Breath of the Wild for Wii U (version 1.5.0)
On first use, you will have to point BCML to the directories containing your unpacked base game and DLC files. The first run wizard will try to guide you.
4.Usage and Troubleshooting
For information on how to use BCML, watch the intro video above, see the Help dialog in-app, or read the documentation on the repo. For issues and troubleshooting, please check the in-app help and the official Troubleshooting page before commenting.
Dependencies and prerequisites required to use this Tool