This version will allow realtime editing of handling.meta values in-memory. Editing this way will eliminate the need to restart the game every time something has been edited, for testing purposes. As such, this plugin is not intended for normal usage during gameplay.
## Requirements * Grand Theft Auto V * ScriptHookV
## Installation * Drop RTHandlingEditor.asi in the main GTA V folder * Drop RTHandlingEditor.ini in the main GTA V folder * (Optional) Drop RTHandlingEditor.meta in the main GTA V folder
## Usage in-game * Press the `read` hotkey during gameplay to read `RTHandlingEditor.ini` values into memory * Press the `meta` hotkey during gameplay to read `RTHandlingEditor.meta` values into memory * Press the `log` hotkey during gameplay to write memory values into `RTHandlingEditor.log`
## Usage .ini and .meta * Use `-1337` in the `[handling]` section to ignore a value in `RTHandlingEditor.ini` * Replace everything in `RTHandlingEditor.meta` with your handling entry, between `` * An example with Rockstar's original Sultan entry is included. Replace at will
## Limitations * Some values do not apply instantly. The game will need to reload the vehicle to apply these properly. (Just spawn a new vehicle) * Some examples: * vecCentreOfMassOffset * nInitialDriveGears * fDriveBiasFront * Some values using radians internally have small rounding errors
This Launcher is only for PC
Press F10 Ingame to open VControl Choose any vehicle & Edit Stats Press F11 to save