Custom SDK Launcher

A Modding Tool for Counter-Strike: Global Offensive

Updates

ToolParentSubmitterStats
  • BugFix Fixed application not launching after fresh install

Full changelog: https://github.com/RadCraftplay/Custom-CSGO-SDK-Launcher/releases/tag/3.4.1

Version 3.4.1 8mo
  • Feature Added new app laucher (enabled by default)
  • Improvement Apps can be customized now
  • Addition Added feedback system

Now users will be asked for feedback every 60 days. This can be disabled in settings

Full changelog: https://github.com/RadCraftplay/Custom-CSGO-SDK-La...

Version 3.4 8mo

1. Changes from original:

  • Better performance than default sdk launcher
  • Shortcuts to tutorials
  • Custom profiles for orther games (for example Team Fortress 2)
  • Fixed few bugs existing in default SDK launcher

2. Compatible games

  • Counter-Strike: Global Offensive
  • Team Fortress 2
  • Garry's mod
  • Counter-Strike: Source
  • Left 4 Dead 2
  • Insurgency
  • Portal 2
  • Half-Life 2
  • *Black Mesa
  • *Left 4 Dead
  • *Day of Defeat: Source
  • *Day of Infamy
  • *Portal
  • *Half-Life 2: Deathmatch
*Games should work, but they were not tested by author of an application

3. Requirements

  • Windows Vista / 7 / 8 / 8.1 / 10
  • .NET Framework 4.0 (You probably have it installed already on your computer)
  • Counter-Strike: Global Offensive SDK (If you are using launcher with CS:GO)

4. Advanced settings

  • "Preload data on startup"
    Default: disabled
    Description: If enabled, CSL loads data (profile templates, community content for browser) at startup.
    Pros: Access to some deeper functions might be faster
    Cons: Slower startup

5. Contributing

Missing features? Found a bug? 
Click here

Source code:
Available on GitHub

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Requirements

Dependencies and prerequisites required to use this Tool

  1. Windows Vista / 7 / 8 / 8.1 / 10
  2. .NET Framework 4.0 (You probably have it installed already on your computer)
  3. Counter-Strike: Global Offensive SDK (If you are using launcher with CS:GO)

Files

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  • tom avatar
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    tom avatar
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    test 1 2 3
    8mo 8mo
    I wonder if we could have 1-click integration with this on GameBanana, allowing people to automatically load prefabs, map files and models into the launcher in a single click? It would require your launcher to have a custom procotol handle, e.g sdklaunch://
    testing 1234 222
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    Wow thank u

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    Привет :-)
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    Add function for this, and I'd love you.

    https://www.reddit.com/r/csmapmakers/comments/687p1w/does_anyone_know_how_to_make_this_menu_show/?st=j2yu5lor&sh=5c3cb6fb
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    2y
    Do the tutorial buttons open into a list of categorized links, or just a playlist directly?
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Credits

Original Authors
RadCraftplay2
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Author of an application
YT Channel Images & Tutorials
TopHATTwaffle
Fmpone
Icons
Yusuke Kamiyamane
Fugue Icons set creator
Profile templates
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Gave me informations about "Day of Defeat: Source"
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Gave me informations about "Left 4 Dead 2", "Portal 2", and 3 more games
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Gave me informations about "Day of Infamy"
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Gave me informations about "Black Mesa"

Submitter

RadCraftplay2 avatar
RadCraftplay2 Joined 4y ago
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RadCraftplay2
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License

Custom SDK Launcher

Copyright (C) 2017-2018 Distroir

This program is free software: you can redistribute it and/or modify

it under the terms of the GNU General Public License as published by

the Free Software Foundation, either version 3 of the License, or

(at your option) any later version.

This program is distributed in the hope that it will be useful,

but WITHOUT ANY WARRANTY; without even the implied warranty of

MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the

GNU General Public License for more details.

You should have received a copy of the GNU General Public License

along with this program.  If not, see <http://www.gnu.org/licenses/>.

Details

Attributes

IDE Used
Visual Studio 2017
Development State
Stable
Compiled Language
C#
Operating System
Windows
Genre

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  • 1.0k DLs
  • 6.0k Views
  • 8 Posts
  • 2ySubmitted
  • 8moModified
  • 8moUpdated

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