Posted by Spacepancake
No, don't delete the actual bone, just remove it from the skin modifier on each mesh, it doesn't take long.
Posted by freezecookNo, don't delete the actual bone, just remove it from the skin modifier on each mesh, it doesn't take long.Posted by SpacepancakeYou mean by deleting them? I tried that in 3ds max, but it didn't work for me.
Try removing TransN and RotN from all of the meshes
Posted by SpacepancakeYou mean by deleting them? I tried that in 3ds max, but it didn't work for me.
Try removing TransN and RotN from all of the meshes
Posted by freezecookTry removing TransN and RotN from all of the meshes
Rebuilding Wii Fit Trainer doesn't seem to work for me. Crashes the game for me no matter what, even when using an unedited .dae file. My original mbn file isn't corrupted, but I haven't had any luck using the script.
Awesome work nonetheless
Posted by smb123w64gbI assume this is why my c00 model for Zero suit samus crashes but not the h00, correct?
Ok the plot thickins.
Some MBN's use multiple subojects, so I'm going to attempt to work on a solution.
So far i know Roy and Link use this. Some others might too.
Anyway ill try to get a fix for that as soon as possible.