Q_AppendSlash problem

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"Q_AppendSlash not found in vstdlib.dll library"

Hola guys, Im having problem launching CannonFodder's MDL Decompiler. I've putted it into 'Steam\SteamApps\dooom1\sourcesdk\bin', and when I want to launch it, there's some error saying "Q_AppendSlash not found in vstdlib.dll library". Any idea how to solve it? maybe you had same problem before. I would appreciate your help. Greets.

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  • 10y
    DoooM1 avatar
    DoooM1 Offline
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    Don't mean to seem like a jerk, but I really need some help with my problem. I googled, I searched whole fpsb's forum, and didn't find any solution.
  • 10y
    Abomination avatar
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    Same problem.
    Thinking of starting a studio avatar
    Mantra
    Thinking of starting a studio
  • 10y
    AngryOnion avatar
    AngryOnion Offline
    Member Joined 10y
    Just had the same problem, valve done some re arranging, so go back into you bin folder in there there should be ep1 with another bin inside, stick the decompiler in that that bin instead and run it from there.
    Bananite
  • 10y
    DoooM1 avatar
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    Sorry for the late reply. So, I did what you suggested me to do, and now I got some another error when I want to 'choose model file' :

    Warning: Falling back to auto detection of vproject directory


    *gosh* Any ideas?
  • 10y
    DoooM1 avatar
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    Bump
  • 10y
    BlackHoleSon avatar
    Member Joined 10y
    Posted by AngryOnion

    Just had the same problem, valve done some re arranging, so go back into you bin folder in there there should be ep1 with another bin inside, stick the decompiler in that that bin instead and run it from there.

    cool, hopefully this works with studio compiler as well.
    Stand still, I'm used to paper avatar
    Mantra
    Stand still, I'm used to paper

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