So i was thinking of making ragdolls...

A Forum Thread for Counter-Strike: Source

SEX! Ok, we got your attention. We are one of the oldest mod sites on the Interwebs. Sign up and maximize your browsing experience.

  • Subscribe: Get notified of new submissions like this.
  • Say Thanks: Show your appreciation by sending BlackHoleSon points.
  • Post: Give BlackHoleSon your thoughts on this Thread.
  • Flag: Alert moderators and warn members of a problem with this Thread.
  • Watch: Get notified when this Thread is updated.

Stop Lurking!

Sign up

Already a Bananite? Login

Would they be considered a port?

Im making ragdoll physics for Cs Source, and i must know, if i used ragdoll numbers similar or the same as those from a Half Life 2 model, would it be considered a port? ive seen someone use HL2 physics for ragdolls on css before, and i believe they're still up. lets say i were to decompile the .mdl for the head crab, and use the same numbers in css ragdolls. would i be porting? as a note, if this isnt considered a port i will of course add Valve to the credits. if it is a port i will then terminate the project and make ragdolls of my own creation.



Shareable Image:
Share banner
HTML embed code:
BB embed code:
Markdown embed code:

More embeddable images

Bookmark and Share


BlackHoleSon avatar
Member Joined 10y

Sign up to access this!
Sign up to access this!
Sign up to access this!
Sign up to access this!



Date Added
10y tracking pixel