Hello everyone, Im pleased to announce the release of De_Forest!
There's been alot of blood sweat and tears to get this into the state it is today, also figuring out how the hell to make a forest map work in the Source engine, but Im pretty proud of how it looks and plays now.
It should run well on most systems with a ati 9800 / nvidia 6xxx or above, not sure about below that as I havent been able to test on lower end systems.
now for some info:
Terrorists have been hiding out in the woods for months and are being hunted down for
information on spies within a number of high ranking organisations assisting
in plotting terror attacks.
As the terrorist team you must destroy all evidence of
such activities by planting bombs at either of the two sites which were being used
as the hideout.
As the CTs you must secure the hideouts and prevent the terrorists from
destorying the information.
If you get lost, find your way back to the river and look for landmarks which will point you in the right direction. There are also many signposts dotted around the forest to help you find your way to the bombsites.
Thanks to everyone who offered feedback and advice on this map, its been a big challenge and a hard journey and I hope you have fun!
How I wish people won't be so touchy and label everything not submitted in FPSB as "advertising".
Besides, even if he submits the map here it doesn't make his map our property. Neither does his post link to another FPS site, just screens and download links.
The map looks spectacular but really easy to get lost in ;)
Looks like non-linear play offered by Episode Two.