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Light Problem

A Forum Thread for Counter-Strike: Source

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Some brushes flash fullbright?

Basically, whenever I run my map some of the brushes flash like completely bright or completely dark depending on where I am and which direction I'm facing... This pic shows some brushes that are overly bright. Bright Brushes

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  • Crazypip666 avatar
    Crazypip666 username pic Joined 13y ago
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    access_time 13y
    Post your compile log. You will need to post it in three parts to avoid the character limit.
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    Mantra
    BAD WOLF
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  • SGT_kick_ur_ass avatar
    SGT_kick_ur_ass Joined 14y ago
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    access_time 13y
    That is happening because you are using the texture of a prop model on a brush. All you have to do is switch the texture to one that doesn't have /model/ in its name. I've had this problem before.
    Turbosmooth dat shit. avatar
    Mantra
    Turbosmooth dat shit.
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  • Natalya avatar
    Natalya Joined 13y ago
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    access_time 13y
    Thanks SGT!! That helped. I just extracted the prop textures and changed them to "LightMappedGenerics and they work fine now!!
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    Mantra
    Trololo
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  • SGT_kick_ur_ass avatar
    SGT_kick_ur_ass Joined 14y ago
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    access_time 13y
    Heh, no problem. Just don't forget, since you modified the vmt, you'll have to include that file with your bsp when you distribute it.
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    Mantra
    Turbosmooth dat shit.
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  • Natalya avatar
    Natalya Joined 13y ago
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    access_time 13y
    Yeah I already did that, and included them in the .res and .lst files.
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    Mantra
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Natalya avatar
Natalya Joined 13y ago
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