Css hitboxes

A Forum Thread for Counter-Strike: Source

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During every game of css im hearing people bitch about the hitboxes. How 1.6 was much better. Are the css hitboxes really that screwed? Do the make the game shitter so to speak.

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  • 11y
    Malignant avatar
    Malignant Offline
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    Yes. the hitboxes on css walk 3 steps behind the visual player. but you can compensate. those people complaining are prolly noobs
    Not here
  • 11y
    ReptileZoo avatar
    ReptileZoo Offline
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    They used to be really bad but they have gotten a lot better. People just like to bitch.
    Banned
  • 11y
    Toxic3 avatar
    Toxic3 Offline
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    Yeah, they've improved the hitboxes already

    source still feels a whole lot diffirent, more relax in a way

    in 1.6 i have to concentrate to pwn, and in source i can just sit back, spray, and get a hs
    When you thought you met the d avatar
    Mantra
    When you thought you met the d
  • 11y
    DeadPixel avatar
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    Well sometimes the hit boxes can "lag". Like when you go around a corner and still die, but this only happens in slower servers, playing on 100 tick servers this won't happen.
  • 11y
    ninjabread avatar
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    Hitboxes r perfect only ppl with shit computas say stuf about hitboxes
    gingerbread + ninja = avatar
    Mantra
    gingerbread + ninja =
  • 11y
    asscheeks avatar
    asscheeks Offline
    Member Joined 11y
    I have noticed the lag around corners. But sometimes it just seems the bullets dont hit wear the crosshair is either.
    Buttsecks??
  • 11y
    Malignant avatar
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    Thats a whole different story
    Not here
  • 11y
    davidos avatar
    davidos Offline
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    Lol man my comp can run dark messiah full out with no lag, 150 fps

    I still die from runnin around.

    ok so take this

    I build a wall in breakfloor map. I get to the right.

    OOOOOOme|

    I move to the left when someone shoots
    OO(me)OO+|

    I still die.

    OOOOOOcorpse|
    ftw
    I need a new keyboard...

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