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I want to know, what does Tickrate mean, and i would like a sensible answer, not Alt+f4 or press F10, whatever moron thinks it works, needs a good slap in the head, i want to know what the tickrate means, whats it for, and howcome you play differently on each? someone able to tell me without saying F10 or Alt+F4 please.
During each tick, the server processes incoming user commands, runs a physical simulation step, checks the game rules, and updates all object states. After simulating a tick, the server decides if any client needs a world update and takes a snapshot of the current world state if necessary. A higher tickrate increases the simulation precision, but also requires more CPU power and available bandwidth on both server and client.
Google is your friend, don't ask here if you can simply google it.
I was about to search google, but id prefer ask you guys, might get a better answer...but yeah, thanks for the help guys. How much would you think CPU uses on a 100 tick? cause i play on them more lol.
Hmm, I didn't know what tickrate meant until this. And Falcon, yes, Google is a good way to find out things, but you can ask at sites where you might get a better answer.
Oh and Quicksilver, you're right. And the word boogie is used by me, not only by song guys.