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Crediting and Modpacks
- A Forum Thread for Sonic 3 A.I.R..
Information on the redistribution of mods, crediting and creating modpacks.
Hello there Sonic 3 A.I.R community! Hope today is serving you all well! As manager for this page it is my responsibility to make sure everything is up to standard and that people can have freedom over their own mods.
After some discredited and illegally published mods (e.g. forgetting to credit people, publishing modpacks without permission from original creators, etc.), I am here to write this thread. I don't want to have to, but obviously some people need to be aware of the rules.
PLEASE, if you are going to create a modpack with your favorite mods or a bunch of mods, please, I can't stress this enough, ASK FOR PERMISSION TO INCLUDE THE MODS FROM THE ORIGINAL CREATORS OF THE MOD!
If you are going to create a sound or sprite mod that includes using assets created by the original developers of the game, credit their company (e.g. in this case, you would credit SEGA for the sprite and sound work as they are the parent company).
Thank you for coming to my TED Talk, and please be aware in the future :) ChaosWeeb (S3AIR Game Manager)
I would also like to point out that it's not entirely necessary to compile all the mods together into one modpack, as you could just easily compile a list of the mods you'd want and their links. That way everyone gets their credit and you'd still be able to direct people towards certain mods. It's not even that inconvenient, since installing mods into AIR isn't that hard with the mod manager (especially with the 1-click download button), so you could probably have all the mods downloaded in a couple minutes.