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Help! (For those who understands scripts)

A Forum Thread for Half-Life 2

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Hi, everybody. Playing in Day of Defeat: source I observed that under hit in head in you or enemy brings down helmet, I know that this modzhno transpose in HL2 (saw in one mod) I will ask you help me with this. Here is a link to the archive with the model on which it will work: https://www.mediafire.com/file/x42whnl5rqjoaoh/Nzis_%28Helmet_pop%29.zip/file  Guys, I really need this, write what you want as a reward.
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  • Lambda logo avatar
    Lambda logo Joined 5mo ago
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    Are you refering to the helmet popping off when they're killed?
    Bananite
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    Thunderkeil username pic Joined 6y ago
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    I mean, I don't know fuck all about scripting but..
    You "just" have to attach it as a separate model?
    tf2 also lets certain cosmetic items fall loose when the player gets ragdolled, try looking through some of the workshop resources and there's probably some info about how to enable/disable the effect

    The headgear needs to be parented to the enemies' head bone and disconnected when the entity is killed.. pretty sure those should be things you can find out about p easily

    [edit] unless you want the helmet to only come loose when the enemy dies to a headshot, in which case yea that might be a bit more complicated
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    Reverend V92 username pic Joined 9y ago
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    I'm not sure how DoD:S does it, but I have tried to experiment with it before. I'll take a look.
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    Mantra
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