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Problem with turrets in HL2 MMOD

A Forum Thread for Half-Life 2

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Hi guys, I have this problem, I hope someone knows how to solve it, when I hit or shoot a turret combine, this after making it go off, rises and is suspended in the air floating, does not stay lying on the floor, it is as if there is no physics, like this:



and this appears on the console every time I throw a turret to the ground: 

DataTable warning: (class prop_physics): Out-of-range value (-55806.453125) in SendPropFloat 'm_vOrigin[2]', clamping. 
DataTable warning: (class prop_physics): Out-of-range value (-31187.007813) in SendPropFloat 'm_vOrigin[0]', clamping. 
DataTable warning: (class prop_physics): Out-of-range value (-46616.207031) in SendPropFloat 'm_vOrigin[2]', clamping. DataTable warning: (class prop_physics): Out-of-range value (-45063.000000) in SendPropFloat 'm_vOrigin[0]', clamping. 
DataTable warning: prop_physics: Out-of-range value (21080.175781) in SendPropFloat 'm_vOrigin[1]', clamping. 
DataTable warning: (class prop_physics): Out-of-range value (-31517.052734) in SendPropFloat 'm_vOrigin[2]', clamping. 

CRagdollProp::CreateObjects: Couldn't Lookup Bone floor_physbox

Do you know what can cause this? I'd appreciate it very much.

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  • Thedarkcube avatar
    Thedarkcube Joined 1y ago
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    i'll see if it is a true bug or just for you. also are you using hl2 update or default?

    Sleepy boi
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  • mbramblet avatar
    mbramblet Joined 4mo ago
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    Tested in hl2 MMod. (not update)
    Didn't happen to me.
    Happy to help!
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  • DaimeneX avatar
    DaimeneX Joined 3y ago
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    Same thing happened to me.
    I can't give you an exact list of mods I had but it happened on Update version of HL2 MMod.

    Also get world model for gravity gun from here if you haven't https://gamebanana.com/skins/167955
    In your pic you only have the files adjusted for those files to work with MMod and are not by any means standalone. Super Physgun will have missing textures I believe as well.
    Bananite
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Knight Siverius Joined 7y ago
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