DOD is a little more polished than other mods. Use env_model for the
model, to make it solid use a func_wall with the textures below from
hlbasics.wad as when they are shot they make different sounds and bullet
cr_matsand -- for sandbags cr_matmetal for metal objects cr_matwood -- wodden objects cr_matleaf -- for leafs
sandbags that you can use an mg from add an dod_trigger_sandbag coverd
in AAATrigger and set the yaw to the direction you shoot in.
Here are some maps that have most of the things in them. https://gamebanana.com/castaways/1897 https://forum.17buddies.rocks/index.php?showtopic=14201