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Programming Weaponary - A Forum Thread for Counter-Strike 1.6

I was trying to recreate some of the weapons that were showcased in the Gearbox's version of Condition Zero. The hard part is, I don't really know how to program weaponary in it. I sure have my hands on the SDK, but I only have little to no understanding of the coding. Can any of you please help me out? It would be grateful to have being guided. 

And yes, I'm trying to program the weapons 'in' the buy menu. I don't actually want to script it to be bought from the console or a bind key. Strictly from the game's own buy menu. So far the only editable thing I found in the files were the weapon's names and discriptions. 
  • Ghost884411 avatar
    Ghost884411 Joined 11y ago
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    2y
    Only right way - do AMXX plugins for new weapons.
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    2y
    CS is hard coded and closed unfortunately. The only way to add weapons is through AMXX as I believe.
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    Mantra
    Stay Wholesome!
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