I followed the guide for converting the models and textures to Switch, which worked fine. But I want to know how to convert mods that have more file structure than just models and textures; mods that have files in the Actor, UI and Physics folder for example. Do these need conversion? I cant find any tutorial about those files. I assume they're not just drag and drop?
Each file has a different process you need to go through to port them. Very VERY few files you can simply grab the Wii U one and drop it into the switch one and expect it to work. At bare minium most will be different by encoding (Little Endian vs Big Endian) it really comes down to which file you're porting, most have tutorials out there on how to convert them. (eg, converting byml to yml, and then just not using -b flag when making byml)