[SOLVED]Dynamic Cubemaps?

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I'm Think That there Should be a Way to Have Dynamic Cubemaps (Affecting Dynamic Props and Ragdolls). is it Possible?
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    yes it is kinda possible.
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    -Black Mesa: Source has dynamic cubemaps.
    -Momentum mod has static cubemaps, but they are parallax corrected.

    Both methods produce almost identical results (second one is cheaper)

    Although its possible to rewrite the code, you will technically have another version of the game, and everyone should have your modification instead of the original one, so its not practical at all.

    I'm almost sure there is a way to fake parallax corrected cubemaps with some bumpmap trickery and proxies sorcery, basically just custom textures stuff.
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