So I'm trying to give certain fighter move, like taunts, the same abilities as items. For example, down taunt makes the fighter giant like the mushroom does. Or up taunt makes the fighter metal. Any ideas on how to make this work? I've searched through the items animcmd code and can't find anything. Your help is very appreciated!
I haven't tried/looked into that at all, but the closest I can think of is having that move spawn the item you want to use. If you grab a metal box/mushroom it automatically takes effect so ideally it would take effect right when you spawn it. Check out this link for the list of items: https://gamebanana.com/tuts/12121 If that doesn't work, it might be an MSC thing, which I sadly can't help with