Removal of weapons/ playermodels in a Sourcemod.

A Forum Thread for Half-Life 2

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  • Amendment I want to keep the grenade worldmodel for the grenade launcher's grenades.
UPDATE: 22d
I'm trying to make Deathmatch Classic in Source and I want to remove the pistol, 357, stunstick, gravity gun, ar2, grenades, smg & crossbow and add a supershotgun, nailgun & super nailgun, grenade launcher & lightning gun. Also I want specific playermodels but I am unable to change them. Please help!
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  • 15d
    I'm honestly suprised no one's replied with an answer?
    Don't donate me anything...
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  • sorry for late answer. You need to change the source codes and delete weapon .cpp's. I dont remember that process very much its been a long time when i last used source engine. But do this tutorial in reverse it should work https://www.moddb.com/games/half-life-2/tutorials/adding-a-new-weapon
    Crimson
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