Do most mod authors of Wii U mods intend to port their mods forward to Ultimate once Ultimate's modding scene really takes off? I've been curiously thinking about it so I want to know what you guys think/have to say on the matter.
It can depend on if the work can truly be replicated or not. For one example, texture files between Smash Wii U and Ultimate may not be alike, so more effort may be required when replicating your Smash Wii U texture hacks.
There's also the matter of moveset editing, since fighters like Ganondorf received some highly notable changes in Ultimate, and Giga Bowser is no longer playable without hacking.