Editing the main/game.bin script for taunts, etc.

A Forum Thread for Super Smash Bros. (WiiU)

I'm using a version of Sm4shcommand (v1.3.0) that doesn't allow you to edit game.bin on a file that doesn't normally use it. I'm actually trying to edit King Dedede's down special (SpecialLwLoop, I believe) and for some reason, FITX does not like King Dedede in particular. Am I just out of luck, or is there another program/version of Sm4shcommand I could use?
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  • Teh quiper avatar
    Teh quiper Joined 2y ago
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    Sm4sh Forge can do scripts as well. 

    Just adjust the render settings (if Sm4sh Forge happens to crash while loading most .nud files)

    Open the Dedede through Open Character 

    select SpecialLwLoop through the Animations tab (after clicking the Bone Animations drop down) 

    then click on the ACMD tab and on the empty dropdown, select GAME.

    Once you are done with editing that script, click compile, click on the moveset dropdown menu, and select "export".
    I'm a strange man...
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