Animation List

A Forum Thread for Counter-Strike 1.6

Actually, it's GoldSource mods in general, so Half-Life, TFC, CS, etc. I have a question about the player model's animation. Decompiling the model, looking at the QC script. I am wondering about the animation sequences. Are the animation sequences example:

$sequence "look_idle" "look_idle" fps 14 loop ACT_IDLE 2
$sequence "idle" "idle" fps 14 loop ACT_IDLE 1
$sequence "deep_idle" "deep_idle" fps 12 loop ACT_IDLE 4
$sequence "run2" "run2" LX fps 40 loop ACT_RUN 1
$sequence "walk2handed" "walk2handed" LX fps 26 loop ACT_WALK 1
$sequence "2handshoot" "2handshoot" fps 20 ACT_RANGE_ATTACK1 1

Are they sorted in some way?

I'm working on Wanted mod, and oddly, the game has Winchester animation, but in-game, they don't show up at all.
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