Whats .wad files using de_mirage?

A Forum Thread for Counter-Strike 1.6

I want to port map to Sven coop. And for configure map, i'm need all required textures in wad file.

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  • Kinko avatar
    Kinko Joined 2y ago
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    25d
    You can check the used wads with quark or something
    ;)
  • LiveWire avatar
    LiveWire Joined 9y ago
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    25d
    If theres a demand I dont think it would take me long to make a program to put all the textures into a single wad.

    The thing is you will need all the models, textures,  sounds and sprites as well,
    try HLBox17b it should read the BSP and put all the needed assets into a rar.

    Resgen looks like it might work as well if its setup right.

    https://github.com/kriswema/resgen
    The other way is to use Bspedit to see what textures sprites and models you need.

    Tinkerer
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    25d
    I believe they were compiled with the Bsp itself cuz there's no where else these textures are used I believe..
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    Mantra
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    25d
    The textures were placed into the .bsp
    You can use a tool called Textract to extract the textures from de_mirage.bsp

    It's a command line tool but there's also a shell for it:
    https://gamebanana.com/tools/5968

    You might also be interested in detailed textures for de_mirage:
    https://gamebanana.com/textures/4770
    Invincible

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