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Missing custom texture IN-GAME

A Forum Thread for Half-Life 2

Hello! Really don't know where should I go with this problem, hope someone can help.

I'm trying to make my own mod. 
I created my custom texture, and in Hammer it works fine, i can see it and change it, but in game I have this error:
material "maps/funhouse//ice_00_0_-178_-64" not found!

Strange things are the path and name of texture. It's located in my mods folder and its name is just "ice_00".



  • 3moEdited 3mo
    There error it spits looks like the cubemap texture, as when you build the cubemaps, it puts them in:
    materials/maps/<map name>/<material that has $envmap>_<grid coordinates>

    Have you built the cubemaps yet? If not, run these console commands:

    building_cubemaps 1
    mat_hdr_level 0

    This will build the cubemaps for LDR lighting. For reference:

    mat_hdr_level <integer>
    0 = LDR
    1 = "Bloom" mode
    2 = HDR

    If this is a test compile, make sure you at least have run VVIS in fast and optionally VRAD as well.
    Source Engine Wizard avatar
    Source Engine Wizard


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  • 16 Posts
  • 3mo Submitted

Yo, buddy. Mascot

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