Hello, I have found that in TF:2, a source engine game, you can use custom modded per gun crosshairs (ie: The shotgun is a circle, the sniper is a dot) and yet using both the method that "joshuawn" did in his guide and the method "povohat.au" used in his, I have not rendered results in my game, even though I did correcting for file paths and other noticable differences in code that TF:2 has from L4D:2.
This has left me with two valuable questions: 1. Can you mod in per gun custom crosshairs into L4D:2, and how would I do this? 2. If you don't know the answer/ don't have the time, where could I found this answer, or a community to help answer this question?