Decompiling maps

A Forum Thread for Counter-Strike 1.6

Hi! Is there a good decompiler that decompiles maps ? I want to get back some of the map files that I lost.
Thanks for answering !

Posts

  • Viper1337 avatar
    Viper1337 username pic Joined 2y ago
    Probably dead
    Wasteland Rebels Flag Affiliation: Wasteland Rebels
    2,378 points Ranked 2201st
    23 medals 1 legendary 2 rare
    • Returned 5000 times Medal icon
    • Returned 1000 times Medal icon
    • 10 submissions featured Medal icon
    • Submitted 5 Models Medal icon
    • One month a member Medal icon
    • Received thanks 5 times Medal icon
    Viper1337 avatar
    Viper1337
    Wasteland Rebels Flag
    Affiliation
    Wasteland Rebels
    10mo
    No
    • Agree x 2
  • Ghost1420071 avatar
    Ghost1420071 username pic Joined 4y ago
    Offλine
    1,636 points Ranked 3272nd
    22 medals 5 rare
    • Returned 1000 times Medal icon
    • Received thanks 50 times Medal icon
    • GameBanana’s Christmas Giveaway 2017 Day Nine Winner! Medal icon
    • GameBanana’s Christmas Giveaway 2017 Day Fifteen Winner! Medal icon
    • 8-14 Entries! GameBanana’s Christmas Giveaway 2017 Medal icon
    • One month a member Medal icon
    10mo 10mo
    A lot of information about how brushes, entities, textures and other data is lost when a map compiles. For example hint and skip brushes (used to influence the visible information set) are removed after compiling so you will need to manually recreate them. Other tool textures are removed (including null which in some cases can break the brush).

    Some entities such as texlights are removed too I believe but I'm not sure, and all objects are no longer 3 dimensional but converted and subdivided into series of planes. When decompiling it tries its best to give you something that will represent the map as best as possible but in no way will be close to the original in any shape and form

    There is nothing you can do except ask the author for the map file or find and fix any errors or major differences you find yourself
    • Helpful x 1
  • LiveWire avatar
    LiveWire Joined 9y ago
    Offline
    7,684 points Ranked 632nd
    15 medals 2 rare
    • 6 years a member Medal icon
    • Returned 1000 times Medal icon
    • Reached 1,000 Points Medal icon
    • One month a member Medal icon
    • 6 months a member Medal icon
    • 1 year a member Medal icon
    10mo 10mo
    Unlike source maps goldsrc bsps do not contain the original brushes, but you can try Winbspc.  It does a decent job of recreating the brushes from the faces, how much fixing it will need depends on how complex the map is.

    http://www.slackiller.com/hlprograms.htm

    Needless to say, dont use it to steal others work.
    • Thanks x 1
    Tinkerer

Embed

Share banner
Image URL:
HTML embed code:
BB embed code:
Markdown embed code:

Author

JMXremix avatar
JMXremix username pic Joined 1y ago
There
UnreaLaws Flag Affiliation: UnreaLaws
4,714 points Ranked 1091st
22 medals 3 rare
  • Returned 1000 times Medal icon
  • Submitted 20 Maps Medal icon
  • 10 submissions featured Medal icon
  • Became a Club Leader Medal icon
  • Submitted 5 Maps Medal icon
  • Returned 100 times Medal icon

JMXremix avatar
JMXremix
UnreaLaws Flag
Affiliation
UnreaLaws
Sign up to access this!
Sign up to access this!
Sign up to access this!

Game

Sign up to access this!

Category

Share

  • Share on Reddit
  • Share on Twitter
  • Share on Facebook
  • Share on Google+

Stats

  • 351 Views
  • 12 Posts
  • 10mo Submitted

More from Submitter

WiPs by Submitter

More Help Threads

bcp.crwdcntrl.net tracking pixel