Setting trip mines in editor...

A Forum Thread for Half-Life

Attention Gamer! We are one of the oldest mod sites on the Interwebs. Sign up and maximize your browsing experience.

  • Subscribe: Get notified of new submissions like this.
  • Say Thanks: Show your appreciation by sending anderlli0053 points.
  • Post: Give anderlli0053 your thoughts on this Thread.
  • Vote: Help anderlli0053 win the Monthly Awards.
  • Flag: Alert moderators and warn members of a problem with this Thread.
  • Watch: Get notified when this Thread is updated.
Mascot

Join the community!

Sign up

Already a Bananite? Login

Hi!

I always wondered how to pre-set trip mines in half life. So the mapper place and set the tripmine on the wall / object  in mapping process rather thatn in actual gameplay...

Image of what i think 

Posts

Embed

Share banner
Image URL:
HTML embed code:
BB embed code:
Markdown embed code:

Submitter

anderlli0053 avatar
anderlli0053 Joined 4y ago
Offline

anderlli0053
Sign up to access this!
Sign up to access this!
Sign up to access this!
Sign up to access this!

Category

Stats

Posts
3
Views
229
Date Added
2mo
bcp.crwdcntrl.net tracking pixel