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On Miscellaneous Models

A Forum Thread for Super Smash Bros. (Wii U)

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  • Amendment Added a follow-up question
I've gotten pretty comfortable with editing movesets, but the one thing that I can't seem to figure out is how to incorporate miscellaneous models into attacks, such as projectiles or other weapons (like how Ness pulls out a bat). Some advice on this would be helpful, as I know it's very possible, but I can't find any information on it.

Follow-up questions:
Is it possible to import models over articles and is it possible to change the attributes of them, such as their size, velocity, and orientation?

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  • 25q avatar
    25q Joined 2y ago
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    Ness pulls out a bat via vis model anim ( expression in acmd ). For such a thing to work all slots would need a model with the weapon. Otherwise projectiles and other weapons are articles which cannot be added atm.
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Okey Joined 2y ago
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