Rigging "One Polygon Full Body Physbox" help.
A Forum Thread for Garry's Mod
Since I'm terrible at rigging.
I need find help to rig physboxes to the reference models skeleton.
And what I mean about "One Polygon Full Body Physbox".
Is that the physboxes body parts are all grouped to one polygon.
just like what I see on other physboxes to certain ragdolls.
The program I use is C4D,
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