Animations in Blender BUGGED

A Forum Thread for Team Fortress 2

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I found a solution, and another problem
  • I did find the engineer arms and all of that stuff and the things seem to work
  • but there is another problem too
  • I cant seem to compile back my animations because crowbar cannot find a file
  • The problem is
  • Crowbar ERROR: The model compiler, "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\bin\studiomdl.exe", does not exist. Possible causes: The game's SDK or Authoring Tools has not been installed (usually via Steam Library Tools) or the path given to Crowbar (via Set Up Games button) is incorrect. Crowbar ERROR: The game's "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\gameinfo.txt" file does not exist. Possible causes: The game's SDK or Authoring Tools has not been installed (usually via Steam Library Tools) or the path given to Crowbar (via Set Up Games button) is incorrect.
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So i tried making my own engineer shotgunn animations, i started with the draw animation because thats what i saw first, when i decompiled it, so i got ncognito's tf2 rigs and tried importing the .smd files, ehh, the animations were... BROKEN. 
i need some help! is it a problem with the animations or the rigs?

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  • 3mo
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    Paysus Skinning/Modelling Expert
    Where's your tf2 installation? Crowbar is looking in the wrong place for the default tools included with tf2
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    Mantra
    I like to make things.

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