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What causes the "T" model?

A Forum Thread for GoldSrc Engine

I have a model with the name "v_m249.mdl"
When I compile it creates a model called "v_m249.mdl" and "v_m249T.mdl"

I do not know what causes the extra model, If anyone knows how to compile the model without the extra "T" let me know
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  • 9mo
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    Good question
  • 9moEdited 9mo
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    Try to compile your skin in JHLMV with newer StudioMDL.
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    不可能はない
  • 8moEdited 8mo
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    That's the external texture file. Optional command, specifies that the textures for the model will be stored separately, so information in the model can be accessed without loading the models textures. This may be used before for optimisation, but not anymore, i think, because of better PCs with a lot of RAM

    Anyway, the creation of this file is caused by "$externaltextures" parameter
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