What causes the "T" model?

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I have a model with the name "v_m249.mdl"
When I compile it creates a model called "v_m249.mdl" and "v_m249T.mdl"

I do not know what causes the extra model, If anyone knows how to compile the model without the extra "T" let me know

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  • 16d
    Syturio avatar
    Syturio Offline
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    Good question
  • 16dEdited 16d
    youthfive avatar
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    youthfive avatar
    youthfive
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    Try to compile your skin in JHLMV with newer StudioMDL.
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    Defeat the arrogances
  • 16dEdited 16d
    AleKK avatar
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    That's the external texture file. Optional command, specifies that the textures for the model will be stored separately, so information in the model can be accessed without loading the models textures. This may be used before for optimisation, but not anymore, i think, because of better PCs with a lot of RAM

    Anyway, the creation of this file is caused by "$externaltextures" parameter
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