What causes the "T" model?

A Forum Thread for Goldsource Engine

I have a model with the name "v_m249.mdl"
When I compile it creates a model called "v_m249.mdl" and "v_m249T.mdl"

I do not know what causes the extra model, If anyone knows how to compile the model without the extra "T" let me know
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  • Syturio avatar
    Syturio Joined 4y ago
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    1y
    Good question
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  • Captiva avatar
    Captiva username pic Joined 2y ago
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    Captiva avatar
    Captiva
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    1y 1y
    Try to compile your skin in JHLMV with newer StudioMDL.
    急いでいる風のように avatar
    Mantra
    急いでいる風のように
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  • AleKK avatar
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    1y 1y
    That's the external texture file. Optional command, specifies that the textures for the model will be stored separately, so information in the model can be accessed without loading the models textures. This may be used before for optimisation, but not anymore, i think, because of better PCs with a lot of RAM

    Anyway, the creation of this file is caused by "$externaltextures" parameter
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