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Unrendered Polys and Verts in a Specific Anim? - A Forum Thread for Counter-Strike: Source.

So i've been making some remixes of skins that aren't here since my life f**ked up...

So f that too..

Straight to the Question :

How to i get the unrenderd Tris/Quads highlighted after playin' a specific anim on a specific model?

Like there's a GUN and it is being reloaded in a Anim but i can't see the other side of the GUN.. So is there's a way that i can highlight and delete the Tris/Quads of that model that aren't seen or are not in the view range of that anim.. So that it doesn't waste and Perf and Mem...

Sorry i had to make it short since i don't have much time..
and please don't wait for my reply cuz it might take me some time to check it back...