So uh, I need some assistance

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Resistance is futile...

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Please help a fellow modder get up on his feet once again

So here's the thing.

I'm trying to get my ass back on track by getting back to model hacking, just as I previously used to do. However, all of my works on said field until now were rather simple efforts, such as re-rigging models to different hands but of the same animation.

Today however I tried to spice things up a bit by re-rigging a CS 1.6-hand weapon to CS:CZ-hands, but the second one has entirely different animations from the first one (since I basically took the latter from a different skin that was submitted here a long time ago).

So I know this thing about assigning specific vertices to different joints in order to make things work out, but it seems that I just can't do it right no matter how hard I try.

This is the absolute disgrace, monstrosity and abomiation that came out as result of my inexperience on the whole thing:

I use MS3D as my basic model-editting tool.

Any help would be deeply appreciated.

EDIT: My problem is resolved now. Thanks to Schiff for showing me the right way of doing this.



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