Glitched Textures with Stages

A Forum Thread for Super Smash Bros. (Wii U)

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I've been working on textures for Kongo Jungle 64, and most of the stage uses textures with a format of 1. Since the textures had transparency, I assumed I could just save them as DXT5, but when loading the files in game, they appear glitched.

I'm assuming that its how I saved the files that caused the glitches, but how would I go about saving a DDS texture with a format of 1?

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