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How to increase size of uv maps ? - A Forum Thread for Counter-Strike 1.6.

Can anyone help me or link me a tutorial on how to increase the size of default uv maps :)
  • CS PRO avatar
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    Open Milkshape 3D, Load the .smd file, click "Select all (Ctrl + A), then go to "Texture Coordinate Editor (Ctrl + T) and press (scale) and put the amount you want :)

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    Posted by CS PRO

    Open Milkshape 3D, Load the .smd file, click "Select all (Ctrl + A), then go to "Texture Coordinate Editor (Ctrl + T) and press (scale) and put the amount you want :)

    Thanks for the reply. I did try what you said but im missing something. Can you give me a complete step by step tutorial :) Im new to milkshape
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    Just decompile model, replace low-res texture in to bigger one (512x512). and then compile.

    Example

    You can do this w/o Milkshape, only in HLMV (if you install compile/decompile tools)
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    Posted by Schiff

    Just decompile model, replace low-res texture in to bigger one (512x512). and then compile.

    Example

    You can do this w/o Milkshape, only in HLMV (if you install compile/decompile tools)

    Thanks a lot :D 
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