Invisible Animation

A Forum Thread for Half-Life

I export my animatons with milkshape3d then compile it with jed's half life model viewer.Lets say i have exported the idle animation.It wont appear in-game but looks perfectly fine in milkshape 3d smd import.How can i fix this? I tried changing the fps numbers to my animation's exact lenght but that didnt work either.

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  • Jhrino avatar
    Jhrino Joined 6y ago
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    3y
    Okay.After tampering around a while looking at my model with jed's model viewer.My animations are much more higher than the original animations? Maybe thats the thing causing them to not show up?

    Amateur modder
  • Glitch C*nt avatar
    Glitch C*nt Joined 5y ago
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    3y
    Posted by Fronkln

    Okay.After tampering around a while looking at my model with jed's model viewer.My animations are much more higher than the original animations? Maybe thats the thing causing them to not show up?


    slop the animations frames down. goldsource cant handle really smooth animations
    A̶̙̼̮͚ͥͣ̾̌̊͠ ̛̮͖͇͈̪̭ͪͣͯ͒̉͡͡čͭ
  • Jhrino avatar
    Jhrino Joined 6y ago
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    3y
    Posted by BADONGER SENSATION

    Posted by Fronkln

    Okay.After tampering around a while looking at my model with jed's model viewer.My animations are much more higher than the original animations? Maybe thats the thing causing them to not show up?


    slop the animations frames down. goldsource cant handle really smooth animations

    So i have to tune down animation fps to fix them from not appearing?

    Amateur modder
  • Glitch C*nt avatar
    Glitch C*nt Joined 5y ago
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    3y
    Posted by Fronkln

    Posted by BADONGER SENSATION

    Posted by Fronkln

    Okay.After tampering around a while looking at my model with jed's model viewer.My animations are much more higher than the original animations? Maybe thats the thing causing them to not show up?


    slop the animations frames down. goldsource cant handle really smooth animations

    So i have to tune down animation fps to fix them from not appearing?

    yeah

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  • Slartibarty avatar
    Slartibarty username pic Joined 4y ago
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    3y
    Goldsource can handle very high FPS animations perfectly fine, it's just you have to allign your animations with the centre of the grid otherwise it will be off compared to other animations, this goes for all source games too.

    Glod Menber avatar
    Mantra
    Glod Menber

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