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blood textures

A Forum Thread for Left 4 Dead 2

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blood textures

hey, i need help about the blood textures on the melee weapons. so the problem is the blood textures are **TOO **small and i have no idea why so thats how my weapon look without the blood textures (normally) ![http://i.imgur.com/q8TlQz3.jpg](http://i.imgur.com/q8TlQz3.jpg "http://i.imgur.com/q8TlQz3.jpg") and heres the weapon with the blood textures after killing some zombies ![http://i.imgur.com/TX37xVA.jpg](http://i.imgur.com/TX37xVA.jpg "http://i.imgur.com/TX37xVA.jpg") heres my .vmt file "VertexLitGeneric" { "$basetexture" "models\weapons\melee\pizzafork/plasticfork.vtf" "$phong" "1" "$phongboost" "0.48" "$phongfresnelranges" "[1 4 6]" "$phongtint" "[.8 .8 1]" "$phongexponent" "24" "$bumpmap" "models\weapons\melee\pizzafork/plasticfork_yoptviumtch.vtf" "$detail" "models/infected/hunter/hunter_01_detail.vtf" "$detailscale" "1.75" "$detailblendfactor" ".001" " $translucent" "1" "$detailblendmode" "0" "$detailAmount" "0" Proxies { BloodyHands { "resultVar" "$detailAmount" } Equals { "srcVar1" "$detailAmount" "resultVar" "$detailblendfactor" } } }

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  • Redogg avatar
    Redogg Joined 7y ago
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    i was too dumb sry about that its was "$detailscale" and i didnt pay attention about it
    aka pizzadox
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    hum na changing the "$detailscale" didnt help. i tried to change the value from 10.75 to 0.01 and the result.. http://i.imgur.com/F4ffr4J.jpg
    aka pizzadox
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  • Rafael De Jongh avatar
    Rafael De Jongh username pic Joined 12y ago
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    Rafael De Jongh
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    Could you show us your UV map please? It might be that the scale of your uv map is unreasonable small causing this problem and if not try setting the detail scale to "1"
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    Mantra
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    > **Posted by Rafael De Jongh** > > Could you show us your UV map please? It might be that the scale of your uv map is unreasonable small causing this problem and if not try setting the detail scale to "1" thats about it no spacial stuff http://i.imgur.com/1l4Qh2U.png i tried to set it on 1 http://i.imgur.com/8vrGyCz.jpg
    aka pizzadox
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  • Rafael De Jongh avatar
    Rafael De Jongh username pic Joined 12y ago
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    > **Posted by Story Book Gangsta** > > thats about it no spacial stuff Your UV map really doesn't look correct, at least try to make it a planar map out of it as I assume it's because of that. Never a model in a game without a proper uv map.
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    Mantra
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  • Redogg avatar
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    > **Posted by Rafael De Jongh** > > > **Posted by Story Book Gangsta** > > > > thats about it no spacial stuff > > Your UV map really doesn't look correct, at least try to make it a planar map out of it as I assume it's because of that. Never a model in a game without a proper uv map. ye you was right i will fix it later.
    aka pizzadox
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