Station60Ville: A RTSL Mapping Challenge

A Forum Thread for Half-Life 2: Episode Two

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A single player EP2 mapping challenge

Hi Everybody, Just to let you know that I have launched a new mapping challenge. Full details are on the site: [http://www.runthinkshootlive.com/posts/station60ville-mapping-challenge-theme-announcement/](http://www.runthinkshootlive.com/posts/station60ville-mapping-challenge-theme-announcement/ "http://www.runthinkshootlive.com/posts/station60ville-mapping-challenge-theme-announcement/") but the basics are: Theme Details ============= I want mappers to create a resistance station. The exact gameplay objective will be the decision of the mapper. It could be simply finding the station while being chased by the Combine, defending the base from attack or you could even play AS the Combine and attack the station. The station must be the central theme of the map and the player should be able to explore its various parts. With regard to its location, that’s entirely up to the mapper. It could be partly underground and partly above, it could be a series of town houses connected via tunnels or a dam. The choice is the mappers’. Ideally, there would be some hard to reach sections of the station that require the player to explore. The player should feel that this base has been around for a while, but also it should be clear that the rebels have made the best of a bad situation and not built something from scratch. Don’t make this a newly built fortification – make it a re-purposed area/building/location. Deadline ======== The deadline for submitting maps is: Monday 3rd August at 12pm GMT ----------------------------- That’s 19 days, with 3 full weekends. Please let me know if you have any questions.

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