Refracting glass doesn't work in Portal

A Forum Thread for Portal

So in videos of other folk playing the game, I clearly see that the glass refracts like it's supposed to. But when I play, the game seems to only use the backup texture. [(clicky)](https://38.media.tumblr.com/bab0730e6714c7de4082a17058a8c471/tumblr_ng72vzIBDX1rggdyko1_1280.png "") I've tried using my own refracting textures to see what it'd do, and it only reflects. That and it isn't see-through. Is there a way to fix this?
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  • Rafael De Jongh avatar
    Rafael De Jongh username pic Joined 11y ago
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    Rafael De Jongh avatar
    Rafael De Jongh
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    In what directx version are you playing the game?
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    Mantra
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  • LemonLeezard avatar
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    > **Posted by Rafael De Jongh** > > In what directx version are you playing the game? Wait, I was being a dummy and looking at the wrong thing. It says I'm playing the game with my hardware DirectX being version 8, and my software DirectX being version 9.
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  • Rafael De Jongh avatar
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    Rafael De Jongh avatar
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    For refraction to work you need to make sure everything is set to DirectX 9
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  • LemonLeezard avatar
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    > **Posted by Rafael De Jongh** > > For refraction to work you need to make sure everything is set to DirectX 9 Ah, okay, noted. I changed it to DirectX 9 and now its working. Thanks!. .v.
    Couch Potato Enthusiast
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