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Ragdoll Flex Trouble

A Forum Thread for Garry's Mod 13

All but one of my four custom flexes work...

I appear to be having some trouble with a model I compiled and uploaded to the workshop. I modeled the Baymax (Big Hero 6) model for Gmod and SFM. The model and all of the faceposer stuff works just fine in SFM, but when I ported it over to Gmod, the model works fine, but only three out of four of the flexes work. I've tried re-exporting the smd from Blender, I've checked the QC file, and everything seems to be in order, but no matter what I do, it refuses to work. Any suggestions or advice? Porting this model into Gmod has been enough of a headache - I just want it to be over xD Please reply, - Feek


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feekman Joined 4y ago

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