I appear to be having some trouble with a model I compiled and uploaded to the workshop.
I modeled the Baymax (Big Hero 6) model for Gmod and SFM. The model and all of the faceposer stuff works just fine in SFM, but when I ported it over to Gmod, the model works fine, but only three out of four of the flexes work. I've tried re-exporting the smd from Blender, I've checked the QC file, and everything seems to be in order, but no matter what I do, it refuses to work.
Any suggestions or advice? Porting this model into Gmod has been enough of a headache - I just want it to be over xD