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tools/toolsblocklight not blocking any light

A Forum Thread for Half-Life 2: Episode Two

this is as interesting problem i am having with the toolsblocklight texture, im using a metal fence texture which is transparent, on the other side following the bars i have made some simple brushwork to block the light so shadows would be cast correctly from the light_spot next to the metal fence texture, but after compile the engine just seems to ignore the toolsblocklight texture i have added on the simple brushwork, i have no idea why but its really starting to annoy the hell out of me. what could cause the engine to ignore the toolsblocklight on compile?

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  • 4y
    Mad Snark avatar
    Mad Snark Joined 5y ago
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    https://developer.valvesoftware.com/wiki/Advanced_Lighting#Shadow_creation
  • 4y
    kin37ik avatar
    kin37ik Joined 6y ago
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    > **Posted by Mad Snark** > > https://developer.valvesoftware.com/wiki/Advanced_Lighting#Shadow_creation followed that, no light is blocked at all no matter how many times i rinse and repeat.
    Rooty tooty point n shooty
  • 4y
    Emnu avatar
    Emnu username pic Joined 9y ago
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    Have you set the lightmapping properly?
     avatar
    Mantra
  • 4y
    kin37ik avatar
    kin37ik Joined 6y ago
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    > **Posted by Emnu** > > Have you set the lightmapping properly? i have not tinkered with the light mapping at all, i figured any shadows should be displayed, regardless if lightmapping has been touched or not, since it would have to have a default setting of some kind
    Rooty tooty point n shooty

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